On New
Years Eve a year ago, I made a decision to start tracking my game plays. Part
of it was curiosity; I wanted to know how many games I played, as well as how
many times I played each game. Sometimes it feels like you’ve played a game a
thousand times, but then it turns out to be maybe a dozen or so times, or maybe
even less. I also wanted to highlight for myself what games on my shelf wasn’t
hitting the table. My collection is still in the easily manageable size, large
to non-gamers, but average or less to fellow game acquirers. It’s not size that
forces me to cull, but more that I’ve found myself having games that either
only hit the table once, or not at all and then resorted to collecting dust on
my shelf. As someone put it on Boardgame Geek, I don’t want a mere collection
of games, I want a library, because the games are meant to be played.
It’s now
the beginning of February, and I’ve been tracking my gaming stats for 13
months. I downloaded an IOS app called ‘BG Stats’ and it’s been dead helpful. I
can log the game stat right there and then, instead of adding them later to the
‘Geek’. Games can be sorted by title, amount of plays or how recent they’ve
been played. And upon entering this year, I compared the stats I had
accumulated to my collection. I made a list of all games I owned that hadn’t
been played the past year that also hadn’t been purchased in the past year.
In the past
it was relatively easy to pinpoint which games was ripe for culling, simply by
my desire to play them, but when I was comparing stats, I was surprised to find
a few games I really enjoy that I actually hadn’t gotten to the table the past
year, like ‘The Pillars of the Earth’, ‘A Castle for all Seasons’, ‘Prosperity’,
and ‘Elfenland’. Of course, I didn’t cull these particular titles from my
collection, because I do intend to get them played this year (if I don’t, then
I should accept the fact that I simply am not playing them). However, the list
didn’t just contain titles I loved, I simply haven’t reached that point yet,
and it turned out to be really helpful when deciding what games should be
culled next, and which games to consider ‘endangered’. Not to say that the past
month’s culling has been easy, I actually did sell off a couple of games that I
appreciated, but that I acknowledged wasn’t going to hit the table anymore. One
of them was ‘Witch of Salem’. Here it wasn’t the Cthulhu horror theme that kept
it from the table, but the fact that it was a co-op game, something I must now
acknowledge isn’t something I personally prioritise when picking what games to
play.
I intend to
continue logging my stats, not just for culling purposes, but also because I
think it will just get more interesting to look at as years pass. It will be
interesting to see how many plays certain games get before they exit my
collection, what games will go beyond ‘dimes’ (10 plays) and see if there ever
will be a time where I’ll have played a game 100 times (I'm already a quarter there with Codenames, so you never know), or if I will grow sick
of a game before that happens. Only time will tell.
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As keeping stats has become increasingly interesting for me with time, I'm curious to hear whether any of you keep stats, and if so; why? Do you have any specific purpose for it? And if you don't keep stats, then why don't you?
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As keeping stats has become increasingly interesting for me with time, I'm curious to hear whether any of you keep stats, and if so; why? Do you have any specific purpose for it? And if you don't keep stats, then why don't you?
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